Why no thread yet?
I went with one of my friends who does a lot of 3D work and saw it again this time on a bigger screen (for 6 bucks in 3D which was nice) and the level of detail is just crazy. I actually didn't remember it being so detailed, the faces while not human had amazing skin texture with blemishes etc. and when the tears rolling down the face/how the dissipated. One nice trick they did was using cat eyes since we notice quickly if the eye isn't right since even in the best renders they still look pretty glassy. Using this different type it wasn't as big of an issue and looks like they are improving.
Then there was the environment, the mist alone was shocking in how realistic it looked. All the texturing is a step above most things I have seen then there are all the particle effects with tons of different ones going on in one scene plus smoke, I am scared to see the render farm/time this required. Once these types of effects become mainstream it will be crazy.
But the downside and the reason I got out of 3D is if you were designing this you did a tiny tiny part, just like designing a modern car this sort of thing requires a whole team just for specific effects. When I started it wasn't this crazy yet and would create models and or animations in mountain dew fueled nights....that sort of thing just doesn't cut it anymore, I like being able to take a photo and have a finished product in a few hours.
As a comparison they have Star Wars Episode 2 on and the 3D worlds look like a joke, they are modeled decently but pretty featureless, and no where near the amount of particle effects.
Hell the ones in Avatar make Wall-E look simple, 3D orgasm happens teeheeeheeeheee!