I'm amazed and even a bit surprised at the level of enthusiasm for the game. Thank you.
It was done mostly for my own amusement, I'm glad so many other people are interested.
Based on the perceived level of interest, I'm trying to figure out if there is a reasonable way to create production volumes.
To design the cards, board and box, and then print out the 400-500 cards we handed out at two venues, and put together the small number of games we did, was 70+ hours. I'm not interested inturning this into a revenue stream (the difference between fun and work and all), but if I could find a way to cut back the production time, I'd be willing to do a limited run.
I am a recovering perfectionist
but, yes, there is a lot of detail in this game...there is nothing like handing a man a game to play where the game board is covered with dead, nude photos of his daughter (we gave one to Amanda's dad in LA...), but he seems used to the fact.