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Author Topic: D&D Thread  (Read 4485 times)

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AnnaBeck

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Re: D&D Thread
« Reply #15 on: January 24, 2009, 03:28:22 PM »

such a dangerous game according pat pulling  :D
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Alyss

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Re: D&D Thread
« Reply #16 on: January 24, 2009, 03:37:35 PM »

?
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AnnaBeck

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Re: D&D Thread
« Reply #17 on: January 24, 2009, 03:39:21 PM »

turns kids to satan worshippers.
(i'm not serious, pat pulling is)

edit: not stan satan :D  >:D
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The King of Carrot Flowers

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Re: D&D Thread
« Reply #18 on: January 24, 2009, 03:39:35 PM »

3e was a big change. They had 3.5 that fixed a lot of the bugs 3e had. The 4e changed quite a lot too, but was more similar to 3e that 3e was to 2e. And 4e's my favourite. Easier to learn that 3.5, and much better balanced. And more fun, in fact.
4e is incredibly lame because it prevents you from moulding your character in the way you want. It has reduced the number of alignments from 9 to 6, it has cut back on skills and feats, pretty much done away with spells (making the wizard class insufferable), and all but done away with the concept of epic levels but making characters fade into agnosia upon reaching lvl. 30.

3.5e is good as long as you're committed; D&D was intended to be a game that people actually put a little time and effort into, not something you just start playing on a rainy day when you're bored.
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The Angel Raliel

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Re: D&D Thread
« Reply #19 on: January 24, 2009, 03:39:46 PM »

D&D along with most role playing games has been condemned (several times over the years) as being a route to insanity and godlessness, ultimately leading to suicide, murder, rape, and devil worship
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Re: D&D Thread
« Reply #20 on: January 24, 2009, 03:40:32 PM »

can i worship Stan?
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Re: D&D Thread
« Reply #21 on: January 24, 2009, 03:40:58 PM »

D&D along with most role playing games has been condemned (several times over the years) as being a route to insanity and godlessness, ultimately leading to suicide, murder, rape, and devil worship
I think that's kind of an extreme conclusion.

You're getting sloppy, Raliel; you keep double-posting!
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AnnaBeck

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Re: D&D Thread
« Reply #22 on: January 24, 2009, 03:41:31 PM »

can i worship Stan?

go ahead, i already edited my post
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Alyss

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Re: D&D Thread
« Reply #23 on: January 24, 2009, 03:41:36 PM »

3e was a big change. They had 3.5 that fixed a lot of the bugs 3e had. The 4e changed quite a lot too, but was more similar to 3e that 3e was to 2e. And 4e's my favourite. Easier to learn that 3.5, and much better balanced. And more fun, in fact.
4e is incredibly lame because it prevents you from moulding your character in the way you want. It has reduced the number of alignments from 9 to 6, it has cut back on skills and feats, pretty much done away with spells (making the wizard class insufferable), and all but done away with the concept of epic levels but making characters fade into agnosia upon reaching lvl. 30.

3.5e is good as long as you're committed; D&D was intended to be a game that people actually put a little time and effort into, not something you just start playing on a rainy day when you're bored.
Epic level in 3.5 sucked. Wizards were ludicrously broken in 3.5, and now they're balanced along with the other classes. And I prefer the 5 alignments 4e has. The 9 alignments didn't make any sense.
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Re: D&D Thread
« Reply #24 on: January 24, 2009, 03:42:35 PM »

3e was a big change. They had 3.5 that fixed a lot of the bugs 3e had. The 4e changed quite a lot too, but was more similar to 3e that 3e was to 2e. And 4e's my favourite. Easier to learn that 3.5, and much better balanced. And more fun, in fact.
4e is incredibly lame because it prevents you from moulding your character in the way you want. It has reduced the number of alignments from 9 to 6, it has cut back on skills and feats, pretty much done away with spells (making the wizard class insufferable), and all but done away with the concept of epic levels but making characters fade into agnosia upon reaching lvl. 30.

3.5e is good as long as you're committed; D&D was intended to be a game that people actually put a little time and effort into, not something you just start playing on a rainy day when you're bored.
Epic level in 3.5 sucked. Wizards were ludicrously broken in 3.5, and now they're balanced along with the other classes. And I prefer the 5 alignments 4e has. The 9 alignments didn't make any sense.
They made sense to anyone with half a brain (no offense, I just get really stodgy about this crap). Come on, give me one alignment that's confusing.
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The Angel Raliel

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Re: D&D Thread
« Reply #25 on: January 24, 2009, 03:43:25 PM »

i keep double posting because as an oooold man you lot type too fast...
not my conclusion but that of fundamentalist xtians.... (putting the MENTAL into fundamental)
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Alyss

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Re: D&D Thread
« Reply #26 on: January 24, 2009, 03:44:19 PM »

3e was a big change. They had 3.5 that fixed a lot of the bugs 3e had. The 4e changed quite a lot too, but was more similar to 3e that 3e was to 2e. And 4e's my favourite. Easier to learn that 3.5, and much better balanced. And more fun, in fact.
4e is incredibly lame because it prevents you from moulding your character in the way you want. It has reduced the number of alignments from 9 to 6, it has cut back on skills and feats, pretty much done away with spells (making the wizard class insufferable), and all but done away with the concept of epic levels but making characters fade into agnosia upon reaching lvl. 30.

3.5e is good as long as you're committed; D&D was intended to be a game that people actually put a little time and effort into, not something you just start playing on a rainy day when you're bored.
Epic level in 3.5 sucked. Wizards were ludicrously broken in 3.5, and now they're balanced along with the other classes. And I prefer the 5 alignments 4e has. The 9 alignments didn't make any sense.
They made sense to anyone with half a brain (no offense, I just get really stodgy about this crap). Come on, give me one alignment that's confusing.
CN = NE. For starters.
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The Angel Raliel

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Re: D&D Thread
« Reply #27 on: January 24, 2009, 03:46:52 PM »

chaotic neutral always made sense as someone who was basically out for themselves
Neutral eeeeevil was the obvious choice for those that did bad things purely because it was easier than doing the right thing..... lawful anything was always sooo boring
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Re: D&D Thread
« Reply #28 on: January 24, 2009, 03:48:24 PM »

That's not how I saw it. And someone else in my group saw it differently. That was the issue: everyone had a different opinion on the alignments.
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The Angel Raliel

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Re: D&D Thread
« Reply #29 on: January 24, 2009, 03:49:12 PM »

thats the poiunt of role play...
if it was just a rules only board game there would be no point
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